Deck of cards comparing game online

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In 2022, the overall UK video game consumer market valuation was £7.05 billion – 17% more than that seen in the pre-pandemic time period.Ĩ8% of young adults (aged 16-24) play video games, of which 29% were playing online with people they don’t know outside of the gaming world.įor children aged 7-18, more than two-thirds (68%) own their own games console, with a further 9% having consistent access to one. Overview of UK online gaming statistics 2023 We have also compared broadband data to reveal the best and worst places in the UK for online gaming. In recent decades, the metaverse has shifted from traditional single/multiplayer experiences on a local level, to online multiplayer gaming across multiple countries and continentsīy studying the evolution of the online gaming industry, this allows us to analyse trends, judge how online gaming statistics have changed over time, and predict how they might change in the future for both the UK and the global market.

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